Fast and Accurate 3D Reproduction of a Remote Collaboration Environment
1 January 2014·,,,·
0 min read
ABM Tariqul Islam
Christian Scheel
Ali Shariq Imran
Oliver Staadt
Abstract
We present an approach for high quality rendering of the 3D representation of a remote collaboration scene, along with real-time rendering speed, by expanding the unstructured lumigraph rendering (ULR) method. ULR uses a 3D proxy which is in the simplest case a 2D plane. We develop dynamic proxy for ULR, to get a better and more detailed 3D proxy in real-time; which leads to the rendering of high-quality and accurate 3D scenes with motion parallax support. The novel contribution of this work is the development of a dynamic proxy in real-time. The dynamic proxy is generated based on depth images instead of color images as in the Lumigraph approach.
Type
Publication
Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments