Real-Time Open Water Environments with Interacting Objects
Large bodies of water are an integral part of nature and, thus, are of high interest for interactive 3D applications, e.g., computer games and virtual environments. We present a …
Large bodies of water are an integral part of nature and, thus, are of high interest for interactive 3D applications, e.g., computer games and virtual environments. We present a …
How do users of virtual environments perceive virtual space? Many experiments have explored this question, but most of these have used head-mounted immersive displays. This paper …
Augmented Reality (AR) can be used to enhance the quality and reliability of tasks executed in miscellaneous environments. This preliminary paper describes the use of AR support in …
We present an event-based scheduling method for time-critical collision detection that meets time constraints by balancing and prioritizing computation spent on intersection tests …
In many volume segmentation and visualization tasks, the ability to correctly identify the boundary surface of each volumetric feature of interest in the data is desirable. This …
To advance research and improve the scientific return on data collection and interpretation efforts in the geosciences, we have developed methods of interactive visualization, with …
Egocentric distance perception over distances of 2--20 meters has been extensively studied within real world environments and within virtual environments (VEs) using head-mounted …
Continued advances in display hardware, computing power, networking, and rendering algorithms have all converged to dramatically improve large high-resolution display capabilities. …
We introduce a system that adds a foveal inset to large-scale projection displays. The effective resolution of the foveal inset projection is higher than the original display …
We introduce a system that adds a foveal inset to large-scale projection displays. The effective resolution of the foveal inset projection is higher than the original display …